Killzone: Mercenary, and Tearaway info to be released this week, Polish magazine gets the scoop

Upcoming PSVita exclusives, Killzone: Mercenary, and Tearaway will have more information unveiled this week as embargos on a PlayStation event held weeks back end. Polish gaming magazine PSX Extreme posted up a preview of their upcoming February issue with the cover story being more information regarding Killzone: Mercenary, and Tearaway. Killzone: Mercenary is reportedly running the PlayStation 3 Killzone engine, and looks gorgeous, with crispy textures, and big draw distances. Characters models are also well detailed, with the animation to match. The game’s frame rate is steady despite the stunning action, and has been tailored for on the go gaming. Story wise the game will star new protagonists. More information regarding the multiplayer, story, and social features as well as the release date (described as “sooner than we think”) will be revealed shortly. The first person shooter will be Vita’s first retail game in the genre not made by Nihilistic Software, the studio behind the poorly received Resistance: Burning Skies, and Call of Duty: Black Ops Declassified releases.

Unfortunately, more information regarding the magazine’s coverage of Tearaway, the new IP from Media Molecule wasn’t shared.

Issue 185 of PSX Extreme will hit Polish news stands on January 27.

Via: PPE.PL, and NeoGAF

Invizimals: Hidden Challenges Trading Card Game App released

European PlayStation Vita owners may have noticed an Invizimals: Trading Card App on the weekly PlayStation Store update. There’s a reason for that. Sony, Invizimals developer Novarama, and Italian collectibles company Panini have partnered up to launch a new Invizimals trading card game. While there has been other Invizimals collectibles from that trio this new set of cards, dubbed “Hidden Challenges” marks a new move in the franchise’s expansion in Portugal, and Spain. Panini has committed to releasing over 470 different physical cards that’ll have players battling their favourites Invizimals, and launching powerful vortex strikes. Cards will retail for euros. In addition to the physical game, there is the Trading Card App that has been released on PSVita, PSP, iOS, and Android. This free app will allow users to import their physical Hidden Challenges cards into the virtual world to continue the fight. The app will provide collection statistics, online multiplayer, and of course allow users to demo the augmented reality features that made the franchise famous.

Invizimals: Hidden Challenges Trading Card Game Promo

Daniel Crespo of Novarama said that while Invizimals is a Sony property, the ability to release mobile apps expands the amount of people who can become aware of the series. He later said that it’s important to distinguish mobile apps from the traditional Invizimals games to ensure that one doesn’t replace the other. The studio saw Invizimals: Hidden Challenges as a fun diversion while the studio took 2012 off from releasing Invizimals games in an attempt to make the next one special. Presumably the next game will be launched alongside the Invizimals television series set to air later this year.

Daniel Crespo Interview

Panini currently plans to release Hidden Challenges only in Spain, and Portugal. As such, the apps are also exclusive to those countries. The Invizimals games have sold over 600,000 units in that market since launch in 2009.

Via: ABC.es

Gamescom 2011: Alien Spidy Gameplay

Enigma Games unique yet cute platformer Alien Spidy now has a video showcasing its gameplay capabilities. Take a look at the embedded trailer below:

Gamescom 2011: Sinobido 2 heading to Europe

Namco Bandai Games have announced that they’ve picked up the European localization rights to Spike/Acquire’s stealth action ninja game Shinobido 2: Tales of the Ninja. The game will be a launch title for Vita in Europe. As of this writing, no publisher has stepped up for North American duties, but as Spike’s sole purpose for appearing at E3 was to sell the game to localization firms, I don’t think we have anything to worry about.
Even if a publisher doesn’t bite, we can just import the game cartridge release,  just as Shinobido fans did for the PSP, and PS2 games which were released in Europe, but not North America.

Gamescom 2011: Lumines announced for Vita

Something I mistakenly overlooked yesterday during the coverage of Ubisoft’s Vita support was that they’re bringing the PSP favourite Lumines as well. The puzzler from Q? Entertainment was originally a launch sensation on PSP, and was largely seen as being the platform’s answer for Tetris (a game that wouldn’t be released on the platform until 2009). Sadly, both Ubisoft, and Q? Entertainment have been dead silent regarding features for this game, or even any media.

Stay tuned for more information.

Gamescom 2011: Gravity Daze Trailer

Sony Computer Entertainment have released a new trailer for their mystifying Gravity Daze (under the title “Gravity Rush” here). The game, which is from Team Siren of Sony Japan may be releasing as a PlayStation Network exclusive, with the European PlayStation website not listing the game for a physical release. Only time will tell if that’ll come to pass, but for now, take a look at the new trailer:

Gamescom 2011: F1 2011 Gameplay Video

Codemasters’ Formula 1 racing simulator will be heading to PlayStation Vita, let’s take a look:

Gamescom 2011: Asphalt Injection Gameplay and Screenshot

Ubisoft’s Gameloft division are coming up with a number of games for Vita, one of them is the arcade racer Asphalt Injection. Let’s take a look at it:

Gamescom 2011: Vita to get Facebook, Twitter, Foursquare, Skype, and Nico Nico Douga apps

At Gamescom 2011 Sony announced that social network services such as Facebook, Twitter, Fourquare, and Skype will be supported by the PlayStation Vita in network specific applications. This means, rather than having to load up a website you can view Facebook, and Twitter with PlayStation Vita specific features, and design outlines. The addition of Facebook, and Twitter aren’t entirely surprising, as various Vita games, from Smart As, to Modnation Racers will be using these websites for content sharing.

Now, the addition of Skype (which was unintentionally revaled by a Brazilian Vita showcase months ago) will also allow users to call each other and converse in both video, and audio chat. Who needs a phone, huh?

But perhaps the most interesting is that Dwango is developing a Nico Nico Douga application for Vita. For those who don’t know, Nico Nico Douga is a popular Japanese video site equivalent to maybe our Youtube. The prevalence of video applications is great, and seemingly confirmed as Twitter, and Facebook’s Vita applications will support embedded audio, and video clips.

All of these social network applications are also behind Sony’s own local, and PSN feature called Near. Near challenges players to compete in local arenas to see who’s really the best.

Gamescom 2011: Vita Final Specs Released

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